
MESSAGE 1

   As you take hold of the reins The Horse reacts to the familiar scent
 still lingering on the breeches and responds to your commands. You 
 ride at a pleasant speed for several miles. As you rise over a gentle
 hill you see a small seaport nestled in a sheltered bay. Most of the 
 shanty type houses are burning sulphourous coal and the unfamiliar acid
 smell catches in the back of your throat.

   You dismount, leaving the horse in a small field where it soon starts
 to graze.    

END_MESSAGE

MESSAGE 2

The horse ignores every command and eventually throws you gently to
the ground.

END_MESSAGE

MESSAGE 3

The horse moves as you try to mount it.

END_MESSAGE

MESSAGE 4

   You are surprised by the soft warmth of the Lady's hand, you notice 
 a delicate perfume as the orange glow of the sun begins to fade. Your 
 eyes close and your heart beats a trifle faster.
     
   The whiff of perfume becomes stronger ,the room is much cooler and
a bright streak of sunlight forces you to re-open your eyes.

END_MESSAGE 


MESSAGE 5

   The car starts on the second try. You have decided to go home early 
 and surprise your family. Your wife will be pleased to see you, perhaps
 you should pick up a bottle of wine on the way.

END_MESSAGE 


MESSAGE 6

   As you open the cupboard you see a large persian cat very obviously
about to have kittens. You gently close the door.

END_MESSAGE 


MESSAGE 7

   No, on second thoughts you realise it is far too early to go to your 
room.

END_MESSAGE 

MESSAGE 8
 
   Suddenly the Lady turns towards you. "Thank heaven you came" she says,
then bursts into tears.

    After wiping her eyes you learn that the Lady is called Sarah. You 
ask her about the portrait. "My husband, a few years ago now...(her voice
goes very faint).... commanding his regiment in France".
    
    There is a short pause "You must help me find Richard, my son, he is
only 13, and he never returned from town yesterday" . She pauses, gets
up slowly, and looks at you imploringly.  "Excuse me", and she picks up
her Bible ,drops it in a panic, and rushes upstairs.
                                                         
END_MESSAGE

MESSAGE 9

    You lock the car securely and set the alarm.  
                         
END_MESSAGE  

MESSAGE 10

    You unlock the car eventally. A small crowd is drawn to the 
car as you sheepishly reset the alarm. 
         
END_MESSAGE

MESSAGE 11

    A loud siren reminds you of the locked, alarmed car.  
                   
END_MESSAGE    

MESSAGE 12

    Toby rushes towards you and noses in your hand, finding the small  
brass disc. He begins to lick you furiously. You realise that the tag  
belongs to him and you replace it on his collar.

END_MESSAGE    

MESSAGE 13

    The dog playfully rushes between your feet preventing any forward  
progress.

END_MESSAGE    

MESSAGE 14

    Not while the bedroom is occupied!! 
                               
END_MESSAGE   

MESSAGE 15
    The door is already unlocked                                       
END_MESSAGE   


MESSAGE 16

   As you start to leave the Church A young Curate enters from a side
room. "I hope the Lords Word was helpfull to you" he says, taking the Bible
from you. You explain your search for the young boy, and tell of his
mothers fear for his safety.

      "Perhaps I can help you at least find the right road" the curate
offers, hustling you into a side room and out of a side entrance.

      "Take care, you are entering a dangerous world down there" 
                                           
END_MESSAGE 


MESSAGE 17

   Without a map you find it impossible to get your bearings in these narrow
streets. You walk about for some hours getting increasingly tired. Eventually
you find a small and very undistinguished alehouse where you sleep solidly
in a deep dreamless sleep. You awake to the sound of a car horn.
                                          
END_MESSAGE 

MESSAGE 18

   Surely you do not expect the guard to let a stranger onto a warship?.
                                          
END_MESSAGE 

MESSAGE 19

   Wearing the uniform of a naval officer you stroll past the guard who     
hurriedly stands to attention. You stumble nervously on the gangplank,       
then, recovering your poise, walk smartly onto the upper deck.            
                                                                       
END_MESSAGE 

MESSAGE 20

   You tie the rope to the barrel and run it across the pulley wheel. 
Carefully you climb out of the cellar and take hold of the end of the rope.
After regaining your breath you slowly lever the barrel out of the cellar,
hoping that the creaking wheel does not attract attention. 

    You then untie the rope and close the doors to the cellar.  

END_MESSAGE 

MESSAGE 21
   You cannot carry the barrel.
END_MESSAGE 

MESSAGE 22

   Carefully climbing onto the barrel you stand and grab the end of the
window ledge. With a momentous swing you raise yourself up to the ledge 
and promptly fall to the ground.

   Bruised, but undaunted, you make a second, less flamboyant, but more
successful attempt. 

END_MESSAGE 

MESSAGE 23

   Daggers are intended to be stuck up to the hilt into creatures, they
are not designed for cutting through old bits of ships mooring rope.

   Not surprisingly you earn several blisters and a couple of cuts before
you manage to cut Richard free. He stand slowly and runs off towards the
upper deck. As you follow you call out his Mothers name. He stops suddenly
and bursts into tears. 

   You hear the guard on the Dock below and realise that escape with 
Richard will not be easy. 

   You give him the Dress. He looks at you surprised, then as you point
towards the guard he puts the Dress on. It is a tolerable fit, but a
remarkably poor disguise which you do not expect will decieve anyone.

   You take a deep breath and wait........
    

     






    Suddenly the moon passes behind a cloud, with Richard to your right
you stroll carelessly past the Guard onto the dockside. Richard points
out a small dingy moored behind the warship and you clamber aboard,
unhooking the mooring rope.  The boat begins drifting slowly.
     
END_MESSAGE 

MESSAGE 24

   Daggers are intended to be stuck up to the hilt into creatures, they
are not designed for cutting through old bits of ships mooring rope.

   Not surprisingly you earn several blisters and a couple of cuts before
you manage to cut Richard free. He stand slowly and runs off towards the
upper deck. As you follow you call out his Mothers name. He stops suddenly
and bursts into tears. 

   You here the guard on the Dock below and realise that escape with 
Richard will not be easy. 

   Richard realises the same thing, thanking you for his rescue he 
suddenly jumps overboard, and you see him swimming strongly towards the 
beach. As you see him land safely you begin to feel faint, suddenly
you realise your task is complete, but strangely you feel unfullfilled as
you see those haunting green eyes smiling their thanks and their promises.

END_MESSAGE

MESSAGE 25

    Lacking a sharp implement, you tear at the rope with your bare hands
and manage to break a few strands. As large ugly blisters develop and 
start to bleed you realise that there probably must be a better way.

END_MESSAGE

MESSAGE 26

    The already unpleasant atmosphere of the alley is not enhanced by
the Vagrant who is blocking the passage in front of you. It is clear
that he is not likely to let you pass unless you fund his appetite
for Beer.

END_MESSAGE

MESSAGE 27

    In a surprising fit of generosity you give the silver coins to
the old tramp.  Grudgingly he shuffles off towards the alehouse leaving
only his smell behind.  Expecting some thanks you follow him a short
distance and watch him enter the pub. You are dissapointed.

END_MESSAGE

MESSAGE 28

    The old chap is very persistant. You are not going to get past
him.  

END_MESSAGE 

MESSAGE 29

    Battling against the prevailing current You eventually manage to 
manouvre the boat towards the shore.  You both run the last 100 yards
up the beach ,allowing the boat to drift gently out to sea. You are
very tired.

END_MESSAGE 

MESSAGE 30

  Partly as a result of your exhaustion you make several unsuccessful
attempts to ride the horse.

  "Stay here" Richard shouts after easily mounting the beast, "I will 
get you some help".

  You fall asleep and have no recollection of the journey back to the 
house accompanied by the local Doctor, or of the medicines you recieved   
to revive your strength and fight your fever. In fact you have very 
few memories left at all. 

END_MESSAGE 


MESSAGE 31

  As you enter the most beautiful woman you have ever seen turns towards
you and smiles.            

  " Awake then ?" she asks, moving towards you, her long green dress
trailing across the warm wooden floor. "I am so glad".

  Slowly, softly, you embrace and your mind clears. You have a wife 
and family to return to - but do you want to go? You break off the embrace
with a start. Who is this lady and what form of witchcraft brought you here.
                          
   Sarah looks at you and nods. "Of course you must go back". Gently
she strokes your cheek and whispers goodbye. There are tears in her eyes
as you watch her, slowly, disappear ....

END_MESSAGE 

MESSAGE 32

    You manage to push the Barrel into the alley. You manouvre it, but
find that it is too heavy for you to stand it upright.  After a few 
moments thought you rotate the barrel and remove the bung. Tears fill
your eyes as the frothing liquid soaks into the ground. 

    Once empty the barrel is easily upended.

END_MESSAGE 


MESSAGE 33

    Conventionally a Naval Uniform is not worn on top of riding breeches.
It might be a good idea to remove them if you want to assume the guise of
a naval officer.  
                               
END_MESSAGE 


MESSAGE 34
    Good idea. Unfortunately the window is quite high and you are not
skilled in climbing walls.                                               
                                                
END_MESSAGE 

MESSAGE 35

    The Bible falls open at Proverbs                                      
                                                                    
   ....A fool will believe anything, sensible people watch their step...
                               
END_MESSAGE 


MESSAGE 36

    You see something metallic, partially hidden under the brown
 leaves of a Tulip. You clear away the foliage and discover a small brass
 disc.                                                
                               
END_MESSAGE 


MESSAGE 37

    Checking that you are not being observed you discreetly remove
 your outer garments and slip the cotton dress over your shoulders.
 You do not need a mirror to confirm that the dress is not really you.
 Hastily you remove it and replace your normal clothes.

END_MESSAGE 


MESSAGE 38

    As you let go of the dress it is picked up by a gust of wind and
 carried away.

END_MESSAGE 
